Having slipped past the deeply slumbering troll, Evelyn crept into the next room. Inside she manages to take the occupants off guard, another goblin with two Shock Drakes. The cowardly goblin barked orders at his ferocious beasts while staying well out of harms way. The electrified claws of the reptiles took their toll on Evelyn and all seemed lost until she summoned the last of her strength and felled the drakes with a few precise blows. Seeing this the goblin lost his morale and as Evelyn advanced it ran from the room, yelling for help in broken common. After searching the room and finding some dried meat and some rubies most likely confiscated from some other prisoner, Evelyn barricaded the doors and managed to get a decent rest for several hours. When she awoke she continued her search for the way out and came upon a circular room with only the door that she came through. A pedestal with some plaque in a language unknown to Evelyn and two candle stands on either side were the only things in the room. After some examination, the young ranger discovered that depending on which candle holders had candles placed in them a mechanism would turn the room to face four directions. Besides the way she had come from only one other position of the room allowed her to continue.
In the next chamber Evelyn solved a simple missing statue puzzle and fought a giant frog with a sickly poisonous tongue, this room contained a lever which allowed her to continue through the circular room and found the gear room for the spinning puzzle room. Here more stairs descended into a room much like the prison area she escaped from. In one cell she found a glowing crystal that pulsed with magical energies. In another she found a lever as well as a secret door that lead into a cell that was completely walled off. In this long unused room she found a magical piece of elvish armor. Deeming the spot safe she closed the secret door behind her and slept soundly through the night, hoping to be gone from Kitsit Dungeon soon.